Hazel Grian : Pervasive Media Studio

Website: hazelgrian.blogspot.com

Hazel Grian is a writer and creator of Alternate Reality Games and transmedia experiences of all kinds. She is based in the Pervasive Media Studio in Bristol and works with digital agencies for big brands and organisations. Her credits include the Star Trek movie ARG, the Sherlock Holmes movie online game 221b, Traces of Hope an award winning ARG for the British Red Cross and KateModern the groundbreaking Bebo drama.

Artificial Intelligence 2010: When will AI reality catch up with Sci-Fi Imaginings?

Why has AI been taking so long to develop compared with its fictional version?
These are my notes from the SXSWi panel, which asked the question. The chair was Dr Doug Lenat of Austin based www.cyc.com (lenat@cyc.com):
“Cycorp was founded in 1994 to research, develop, and commercialize Artificial Intelligence. Cycorp’s vision is to create the world’s first [...]

Pervasive Creatives Are Ahead of the Game

Listening to the panel discussion With Great Power Comes Great Responsibility: The Future of Video Games, I once again feel I’m listening to a major entertainments industry very slowly catching up with what ARG and pervasive gaming creators have practised for some years: that games can be physical, that games can be social, that gaming [...]